STEP IT {global_step_name} | We have been teaching since 1999. High-quality IT-education for adults and children. We prepare programmers, designers and system engineers who cannot be replaced by artificial intelligence. In order to achieve this, we teach how to understand tasks, run projects and work in a team, in addition to core knowledge.

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STRUCTURAL DIAGRAM

I year

I semester Higher mathematics
Algorithms and Data Structures
Theory of decision making
Computer circuitry and computer architecture
Professional foreign language and communication technologies

II semester

Discrete mathematics
Object-oriented programming
Systems modeling
Computer systems and networks
Professional foreign language and communication technologies

II year

III semester

Probability theory, mathematical statistics and special sections of mathematics
Technologies for creating software products
Organization of databases and knowledge
Operating systems
Professional foreign language and communication technologies

IV semester

Intellectual data analysis
Conceptual art, interior and furniture design

Web programming


System of standards and regulatory support of information security

Computer aided design technologies
Fundamentals of graphics and design
Professional foreign language and communication technologies

III year
V semester Methods of 3D visualization and animation

Metaprogramming technologies


Integrated information security systems

Conceptual art, interior and furniture design

Web programming


System of standards and regulatory support of information security

2D graphics toolkit

Specialized programming languages


Administration and monitoring of computer systems

Digital publishing technologies
Information security management
VI semester Methods of 3D-visualization and animation

Metaprogramming technologies


Integrated information protection systems

Technologies of photo and video shooting and digital signal processing

Designing of mobile applications


Basics of cybersecurity

WEB-design technologies

Cross-platform programming of game applications


Social engineering and ethical hacking

IT project management
Technologies of e-business and cryptocurrency
VII semester Post-production and visual effects

Secure software development


Hardware means of information protection

Photo and video technologies and digital signal processing

Designing mobile applications


Basics of cybersecurity

Computer game design

Technologies of distributed systems and parallel computing


Digital forensics

Methods and systems of artificial intelligence
Fundamentals of robotics
Design and technological (educational) practice

VIII semester

Computer-aided design systems

Cloud technologies


Development of secure software

  Internet of things technologies
  Pre-diploma practice
  Bachelor qualification work

 

Compulsory disciplines

Block of elective disciplines

Production block